

Though he hasn't been with the studio for as long as many others that are currently there, he's covered a lot of ground since joining the team. For me, success is all about rebuilding that reputation, and delivering on that promise of quality.” This studio is unique in that it has an incredible history of building critically successful games and universes that are truly beloved by so many fans. “When you spend over 20 years in the industry, there are a small handful of studios on your bucket list in terms of teams you’d want to work with - and BioWare is at the top of my list. “I’m so grateful for this opportunity,” he added. But now you could say I’ve come full circle.” I spent the next seven years with EA before moving on. In December, he was brought in to be the acting generation manager until this point where it has become something a little more permanent. “I started my career in the industry with EA back in 1998,” he said in a statement about his new role, “and it was so exciting to see the studio and company grow in the early days. McKay joined the BioWare family back in January of last year as the head of development operations. He stepped into an interim role following Hudson's departure and after careful deliberation, he's staying in this role going forward. Gary McKay has offiically been named the permanent BioWare studio general manager following the departure of Casey Hudson.
